

This allows you to collect very different fighting units and greatly facilitate the passage, with the proper use of all the abilities. The maximum group size is no more than six people. You can create your server with its own level of difficulty and fight with friends. In addition to the single-player version, the developers added Torchlight II multiplayer mode that works on the Internet and the local network. In addition, the pet can not only sell loot but also buy potions and scrolls. Pet progression is parallel to the character with each level, damage and life points of pets increase. The choice of pets in Torchlight 2 has become much broader: the game now has birds, bulldogs and mongooses. As the difficulty level increases to "Veteran" and "Elite", the performance will increase significantly. The average duration of the campaign to save the world is 20-25 hours. Torchlight 2 offers four heroes to choose from: Berserker, Embermage, Engineer, and Outlander. The adventure begins with the creation of a character.

Torchlight II's story continues several years after the victory over the evil dragon, who wanted to enslave the world with magic ore. Some of the games like Diablo for Android and iOS devices became successful too, including award winners like Inotia 4, Dungeon Quest, and Pocket Legends.Torchlight II is a computer game in the Action/RPG genre, released on September 20, 2012. Even with the advent of mobile gaming, there is still a large group of players that want to play rouge-like dungeon crawler games. The series was so well loved that it gave birth to a stream of games like Diablo 3. The game did so well that Blizzard created sequels to the Diablo, and those installments became influential in their own right. It became the 20th Top RPG of All Time by Game Informer, and one of the Greatest Games of All Time by GameSpot.

Six months later, Diablo was the best selling game in the United States and listed one million sales in less than a year.ĭiablo wasn't only a commercial success but also received several critical acclaims.

The game recorded 450,000 pre-orders, a number that exceeded expectations by 300%. Features like real-time hack-and-slash combat took the game to the next level and it proved to be a big hit. Roper added that dungeon crawler games like Rogue and NetHack were also used as influences. Did you know that Blizzard based its hit game Diablo on the old rouge-like crawler Dungeons of Moria? Blizzard's head of game creation Bill Roper admitted that a lot of Diablo's characteristics were based on Moria and similar titles.
